using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Setting : MonoBehaviour
{
    public void ChangeBGMVolume(float volume)
    {
        AudioController.instance.bgm_volume = (int)volume;
    }

    public void ChangeMasterVolume(float volume)
    {
        AudioController.instance.master_volume = (int)volume;
    }

    public void ChangeSfxVolume(float volume)
    {
        AudioController.instance.sfx_volume = (int)volume;
    }
}
